#include "SFBTypes.h"
#include "SFBChecksum.h"
Go to the source code of this file.
Data Structures | |
struct | SFBProvenance |
An SFBProvenance provides information that describes a sketch as a physical artifact. More... | |
Defines | |
#define | SFB_PROVENANCE_MAGIC 0xC300A5FB |
The magic value indicating the start of the checksummed region of a sketch. | |
#define | SFB_PROVENANCE_CIGAM 0xBF5A003C |
The "backwards" magic value indicating the end of an SFBProvenance block (although not the end of the checksummed region of a sketch). | |
#define | SFB_PROVENANCE_NZTRX (~SFB_PROVENANCE_MAGIC) |
The "inverted" magic value indicating the end of the checksummed region of a sketch. | |
Enumerations | |
enum | BootProgrammingFlags { PROGRAMMING_FLAG_VERBOSE = 0x01, PROGRAMMING_FLAG_QUIET = 0x02, PROGRAMMING_FLAG_CHECKOFF = 0x04, PROGRAMMING_FLAG_RSRVD4 = 0x08, PROGRAMMING_FLAG_RSRVD5 = 0x10, PROGRAMMING_FLAG_RSRVD6 = 0x20, PROGRAMMING_FLAG_RSRVD7 = 0x40, PROGRAMMING_FLAG_RSRVD8 = 0x80 } |
#define SFB_PROVENANCE_NZTRX (~SFB_PROVENANCE_MAGIC) |
The "inverted" magic value indicating the end of the checksummed region of a sketch.
Placed in flash memory after all sketch code by the build system.
enum BootProgrammingFlags |