MFMv2.0.10
Movable Feast Machine Simulator 2.0.10
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Public Member Functions
MFM::AbstractGUIDriver< GC >::ScreenshotButton Class Reference
Inheritance diagram for MFM::AbstractGUIDriver< GC >::ScreenshotButton:
MFM::AbstractGUIDriver< GC >::AbstractGridButton MFM::AbstractButton MFM::Panel

Public Member Functions

void SetScreen (SDL_Surface *screen)
 
void SetCamera (Camera *camera)
 
void SetDriver (AbstractDriver< GC > *driver)
 
virtual void OnClick (u8 button)
 
- Public Member Functions inherited from MFM::AbstractGUIDriver< GC >::AbstractGridButton
void SetDriver (AbstractGUIDriver &driver)
 
void SetGridRenderer (GridRenderer &grend)
 
- Public Member Functions inherited from MFM::AbstractButton
 AbstractButton ()
 
 AbstractButton (const char *text)
 
 AbstractButton (SDL_Surface *icon)
 
 AbstractButton (const char *text, SDL_Surface *icon)
 
 ~AbstractButton ()
 
void SetLocation (const SPoint &location)
 
void SetIcon (SDL_Surface *icon)
 
SDL_Surface * GetIcon ()
 
void SetDimensions (const SPoint &dimensions)
 
void SetEnabled (bool isEnabled)
 
void SetText (const char *text)
 
const char * GetText ()
 
bool IsEnabled () const
 
bool Contains (SPoint &pt)
 
virtual bool Handle (MouseButtonEvent &event)
 
virtual void HandleResize (const UPoint &parentSize)
 
bool PaintClickHighlight (Drawing &d)
 
virtual void PaintComponentNonClick (Drawing &d)
 
virtual void PaintComponent (Drawing &d)
 
virtual void OnPress (u8 button)
 
- Public Member Functions inherited from MFM::Panel
 Panel (u32 width=0, u32 height=0)
 
void Insert (Panel *child, Panel *afterOrNull)
 
PanelPop ()
 
void Remove (Panel *child)
 
void SetVisibility (bool value)
 
void ToggleVisibility ()
 
bool IsVisible ()
 
u32 GetWidth () const
 
u32 GetHeight () const
 
void SetDimensions (u32 width, u32 height)
 
void SetDesiredSize (u32 width, u32 height)
 
const UPointGetDimensions () const
 
const UPointGetDesiredSize () const
 
void SetRenderPoint (const SPoint &renderPt)
 
const SPointGetRenderPoint () const
 
const char * GetName () const
 
void SetName (const char *name)
 
void Print (ByteSink &sink, u32 indent=0) const
 
u32 GetBackground () const
 
u32 SetBackground (const u32 color)
 
u32 GetBorder () const
 
u32 SetBorder (const u32 color)
 
u32 GetForeground () const
 
u32 SetForeground (const u32 color)
 
TTF_Font * GetFont () const
 
TTF_Font * SetFont (TTF_Font *newFont)
 
SPoint GetAbsoluteLocation ()
 
virtual void Paint (Drawing &config)
 
virtual void PaintUpdateVisibility (Drawing &config)
 
virtual void PaintBorder (Drawing &config)
 
virtual void PaintChildren (Drawing &config)
 
virtual bool Dispatch (MouseEvent &event, const Rect &rect)
 
virtual bool Handle (MouseMotionEvent &event)
 
virtual void OnMouseExit ()
 
void SetAnchor (const GUIAnchor anchor)
 
SPoint GetTextSize (TTF_Font *font, const char *text)
 

Additional Inherited Members

- Protected Member Functions inherited from MFM::AbstractGUIDriver< GC >::AbstractGridButton
 AbstractGridButton (const char *title)
 
- Static Protected Member Functions inherited from MFM::Panel
static void Indent (ByteSink &sink, u32 count)
 
- Protected Attributes inherited from MFM::AbstractGUIDriver< GC >::AbstractGridButton
AbstractGUIDriverm_driver
 
GridRendererm_grend
 
- Protected Attributes inherited from MFM::Panel
OString16 m_name
 
Rect m_rect
 
u32 m_bdColor
 
u32 m_bgColor
 
u32 m_fgColor
 
TTF_Font * m_font
 
UPoint m_desiredSize
 
SPoint m_desiredLocation
 
Panelm_parent
 
Panelm_top
 
Panelm_forward
 
Panelm_backward
 
Panelm_focusedChild
 
bool m_visible
 

Member Function Documentation

template<class GC>
virtual void MFM::AbstractGUIDriver< GC >::ScreenshotButton::OnClick ( u8  button)
inlinevirtual

Pure abstract behavior method. This is called if this AbstractButton is enabled and has decided that it has been clicked on . Overriding this method allows the subclass of this AbstractButton to behave in any way it pleases upon being clicked.

Parameters
buttonThe SDL mouse button that has been pressed to generate this mouse hit, i.e. SDL_BUTTON_LEFT , SDL_BUTTON_MIDDLE, or SDL_BUTTON_RIGHT .

Implements MFM::AbstractButton.


The documentation for this class was generated from the following file: