MFMv2.0.10
Movable Feast Machine Simulator 2.0.10
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#include <Camera.h>
Public Member Functions | |
void | ToggleRecord () |
bool | IsRecording () |
void | SetRecording (bool recording) |
bool | DrawSurface (SDL_Surface *sfc, const char *pngPath) const |
A class which represents a layer that a SDL_Surface* must go through in order to be drawn to the screen. This allows a user to intercept the image as it is being drawn in order to capture the images in the form of a PNG sequence to make primitive videos.
At the moment, this only supports writing 10 million frames. This is a whole lot, but keep this in mind if wanting to make a really long video.