MFMv2.0.10
Movable Feast Machine Simulator 2.0.10
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Data Structures | Typedefs | Enumerations
Panel.h File Reference
#include "itype.h"
#include "Point.h"
#include "Rect.h"
#include "Drawing.h"
#include "Keyboard.h"
#include "ByteSink.h"
#include "EditingTool.h"
#include "OverflowableCharBufferByteSink.h"

Go to the source code of this file.

Data Structures

struct  MFM::MouseEvent
 
struct  MFM::MouseButtonEvent
 
struct  MFM::MouseMotionEvent
 
class  MFM::Panel
 

Typedefs

typedef SPoint MFM::ButtonPositionArray [SDL_BUTTON_X2+1]
 

Enumerations

enum  GUIAnchor { ANCHOR_NORTH, ANCHOR_EAST, ANCHOR_SOUTH, ANCHOR_WEST }
 

Detailed Description

Hierarchical rendering system

Author
David H. Ackley.
Date
(C) 2014 All rights reserved.
Code License:
LGPL
License Note:
All code samples shown in documentation are placed into the public domain.